Epok Engine

EPOK RUNTIME

epok::GameplayVector3

Struct

Struct

Struct declared by the gameplay-api module for the gameplay api module.

Namespace
epok
Header
gameplay_api.hpp
Include
#include "gameplay_api.hpp"
Module
gameplay-api
Source
runtime/gameplay_api.hpp:29

Basic usage

This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.

C++ example
#include "gameplay_api.hpp"

epok::GameplayVector3& value = /* obtain a valid instance from your game */;

Fields and constants