EPOK RUNTIME
epok::FocusLibrary
Struct
Struct
Struct declared by the utility module for the utility module.
Basic usage
This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.
C++ example
#include "utility.hpp"
epok::FocusLibrary& value = /* obtain a valid instance from your game */;Static methods
addAdds add as part of the utility module.MethodclearClears clear as part of the utility module.MethodlayoutPerforms `layout` as part of the utility module.MethodmovePerforms `move` as part of the utility module.MethodnavigatePerforms `navigate` as part of the utility module.MethodsnapshotPerforms `snapshot` as part of the utility module.Method