Epok Engine

EPOK RUNTIME

epok::effects::Handle

Struct

Struct

Struct declared by the playback-types module for the playback types module.

Namespace
epok::effects
Header
playback_types.hpp
Include
#include "playback_types.hpp"
Module
playback-types
Source
runtime/playback_types.hpp:11

Basic usage

This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.

C++ example
#include "playback_types.hpp"

epok::effects::Handle& value = /* obtain a valid instance from your game */;

Fields and constants