Epok Engine

EPOK RUNTIME

epok::detail::SineTable2D

Struct

Struct

Struct declared by the world2d module for the world2d module.

Namespace
epok::detail
Header
world2d.hpp
Include
#include "world2d.hpp"
Module
world2d
Source
runtime/world2d.hpp:89

Basic usage

This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.

C++ example
#include "world2d.hpp"

epok::detail::SineTable2D& value = /* obtain a valid instance from your game */;

Fields and constants