Epok Engine

EPOK RUNTIME

epok::CompactProjectedVertex

Struct

Struct

Interior/no-fog submission needs only screen XY and depth.

Namespace
epok
Header
polygon.hpp
Include
#include "polygon.hpp"
Module
polygon
Source
runtime/polygon.hpp:20

Basic usage

This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.

C++ example
#include "polygon.hpp"

epok::CompactProjectedVertex& value = /* obtain a valid instance from your game */;

Nested types

Fields and constants