Epok Engine

EPOK RUNTIME

epok::CollisionWorld

Class template

Class template

Bounded, allocation-free broad phase.

Namespace
epok
Header
collision.hpp
Include
#include "collision.hpp"
Module
collision
Source
runtime/collision.hpp:64

Basic usage

This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.

C++ example
#include "collision.hpp"

epok::CollisionWorld& value = /* obtain a valid instance from your game */;

Fields and constants

Public methods