Epok Engine

EPOK RUNTIME

epok::ChunkVisibilityMask

Struct

Struct

Struct declared by the visibility module for frustum tests and chunk visibility.

Namespace
epok
Header
visibility.hpp
Include
#include "visibility.hpp"
Module
visibility
Source
runtime/visibility.hpp:36

Basic usage

This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.

C++ example
#include "visibility.hpp"

epok::ChunkVisibilityMask& value = /* obtain a valid instance from your game */;

Fields and constants

Public methods