Epok Engine

EPOK RUNTIME

epok::ActorTable

Struct

Struct

Struct declared by the actor-tables module for the actor tables module.

Namespace
epok
Header
actor_tables.hpp
Include
#include "actor_tables.hpp"
Module
actor-tables
Source
runtime/actor_tables.hpp:17

Basic usage

This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.

C++ example
#include "actor_tables.hpp"

epok::ActorTable& value = /* obtain a valid instance from your game */;

Fields and constants