EPOK RUNTIME
epok::Aabb2D
Struct
Struct
Struct declared by the world2d module for the world2d module.
Basic usage
This minimal snippet shows the normal syntax for reaching the type. Open a member below for an operation-specific example.
C++ example
#include "world2d.hpp"
epok::Aabb2D& value = /* obtain a valid instance from your game */;