When it helps
Use this named value instead of a raw number so intent stays visible in game code and debugger output.
EPOK RUNTIME
Enum value
Named value `PingPong` in `epok::TweenLoop`.
PingPong = 2Named value `PingPong` in `epok::TweenLoop`.
#include "utility.hpp"
auto value = epok::TweenLoop::PingPong;Use this named value instead of a raw number so intent stays visible in game code and debugger output.
Treat the numeric value as an implementation detail unless a file or hardware format explicitly requires it.
Declared in runtime/utility.hpp:16