When it helps
Use this named value instead of a raw number so intent stays visible in game code and debugger output.
EPOK RUNTIME
Enum value
Named value `Ready` in `epok::nav::Status`.
Ready = 3Named value `Ready` in `epok::nav::Status`.
#include "navigation.hpp"
auto value = epok::nav::Status::Ready;Use this named value instead of a raw number so intent stays visible in game code and debugger output.
Treat the numeric value as an implementation detail unless a file or hardware format explicitly requires it.
Declared in runtime/navigation.hpp:18