Epok Engine

EPOK RUNTIME

epok::debug_hud::glyphs

Variable

Variable

Exposes `glyphs` on the `epok::debug_hud` namespace for native HUD layout, drawing and focus navigation.

Belongs to
epok::debug_hud
Header
debug_hud.hpp

Declaration

Declaration
const unsigned int glyphs

Exposes `glyphs` on the `epok::debug_hud` namespace for native HUD layout, drawing and focus navigation.

Type
const unsigned int
Storage
Namespace scope

Example

C++ example
#include "debug_hud.hpp"

auto value = epok::debug_hud::glyphs;

When it helps

Use this member when you need direct access to the state represented by its declared type.

Trade-offs and warnings

Direct field access has no validation step. Keep the owning object alive, respect units and ranges, and do not mutate state while hardware or another subsystem is consuming it.

Declared in runtime/debug_hud.hpp:17