Epok Engine

EPOK RUNTIME

epok::query_ground

Function · 1 overload

Function

Performs `query ground` as part of the epok module.

Belongs to
epok
Header
epok.hpp
Overloads
1

Declaration

Declaration
SpatialHit query_ground(const ActorData& entity,Fixed distance,uint32_t mask=0xffffffffu)

Performs `query ground` as part of the epok module.

ParameterTypeMeaning
entityconst ActorData &Value supplied for entity. Keep referenced or pointed-to data valid for the complete call.
distanceFixedValue supplied for distance. Keep referenced or pointed-to data valid for the complete call.
maskuint32_tValue supplied for mask. Keep referenced or pointed-to data valid for the complete call.

Returns: SpatialHit. Check the value before continuing when it represents success, availability or a resource handle.

Example

C++ example
#include "epok.hpp"

// Assume these named values have been initialized with valid data:
// const ActorData & entity
// Fixed distance
// uint32_t mask

auto result = epok::query_ground(entity, distance, mask);

Why use it

It provides direct, allocation-conscious access to the epok module. No exception-based error path is implied by the signature.

Trade-offs and warnings

Pointer/reference arguments are borrowed unless the source contract says otherwise; keep them valid for the complete operation and never assume null is accepted.

Declared in runtime/epok.hpp:207

Related members