Epok Engine

EPOK RUNTIME

epok::ProgressBarComponent::set_colors

Method · 1 overload

Method

Sets colors as part of the object model module.

Belongs to
epok::ProgressBarComponent
Header
object_model.hpp
Overloads
1

Declaration

Declaration
void set_colors(uint32_t red,uint32_t green,uint32_t blue,uint32_t background_red,uint32_t background_green,uint32_t background_blue)

Sets colors as part of the object model module.

ParameterTypeMeaning
reduint32_tValue supplied for red. Keep referenced or pointed-to data valid for the complete call.
greenuint32_tValue supplied for green. Keep referenced or pointed-to data valid for the complete call.
blueuint32_tValue supplied for blue. Keep referenced or pointed-to data valid for the complete call.
background_reduint32_tValue supplied for background_red. Keep referenced or pointed-to data valid for the complete call.
background_greenuint32_tValue supplied for background_green. Keep referenced or pointed-to data valid for the complete call.
background_blueuint32_tValue supplied for background_blue. Keep referenced or pointed-to data valid for the complete call.

Returns: Nothing (void).

Example

C++ example
#include "object_model.hpp"

// Assume these named values have been initialized with valid data:
// uint32_t red
// uint32_t green
// uint32_t blue
// uint32_t background_red
// uint32_t background_green
// uint32_t background_blue

epok::ProgressBarComponent& object = /* obtain a valid instance */;

object.set_colors(red, green, blue, background_red, background_green, background_blue);

Why use it

It provides direct, allocation-conscious access to the object model module. No exception-based error path is implied by the signature.

Trade-offs and warnings

Call it only in the lifecycle phase described by the module. Validate indices, capacities and object state before use.

Declared in runtime/object_model.hpp:826

Related members