Why use it
The API exposes the hardware service without hiding latency or bounded memory.
EPOK RUNTIME
Function · 1 overload
Performs `music stop` as part of SPU sound playback and voice ownership.
void music_stop(AudioSource*)Performs `music stop` as part of SPU sound playback and voice ownership.
| Parameter | Type | Meaning |
|---|---|---|
arg1 | AudioSource * | Value supplied for arg1. Keep referenced or pointed-to data valid for the complete call. |
Returns: Nothing (void).
#include "audio.hpp"
// Assume these named values have been initialized with valid data:
// AudioSource * arg1
epok::music_stop(arg1);The API exposes the hardware service without hiding latency or bounded memory.
Treat device absence, busy state and I/O failure as expected outcomes; do not block the frame loop waiting for hardware. Pointer/reference arguments are borrowed unless the source contract says otherwise; keep them valid for the complete operation and never assume null is accepted.
Declared in runtime/audio.hpp:13
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