Why use it
Template dispatch is resolved at compile time and normally adds no runtime indirection.
EPOK RUNTIME
Function template · 2 overloads
Only 3D presentation participants and their ancestors need histories.
template<class Objects,class Predicate> void select(const Objects& objects,size_t count,Predicate participant)Only 3D presentation participants and their ancestors need histories.
| Parameter | Type | Meaning |
|---|---|---|
objects | const Objects & | Value supplied for objects. Keep referenced or pointed-to data valid for the complete call. |
count | size_t | Value supplied for count. Keep referenced or pointed-to data valid for the complete call. |
participant | Predicate | Value supplied for participant. Keep referenced or pointed-to data valid for the complete call. |
Returns: Nothing (void).
#include "motion_interpolation.hpp"
// Replace these template arguments with types or values accepted by the declaration:
// Objects, Predicate
// Assume these named values have been initialized with valid data:
// const Objects & objects
// size_t count
// Predicate participant
epok::MotionInterpolation& object = /* obtain a valid instance */;
object.select<Objects, Predicate>(objects, count, participant);Template dispatch is resolved at compile time and normally adds no runtime indirection.
Every instantiated type must satisfy the header's compile-time requirements; extra instantiations can increase code size. Pointer/reference arguments are borrowed unless the source contract says otherwise; keep them valid for the complete operation and never assume null is accepted.
Declared in runtime/motion_interpolation.hpp:75
template<class Objects,class Predicate> void select(const Objects&,size_t,Predicate)Performs `select` as part of the motion interpolation module.
| Parameter | Type | Meaning |
|---|---|---|
arg1 | const Objects & | Value supplied for arg1. Keep referenced or pointed-to data valid for the complete call. |
arg2 | size_t | Value supplied for arg2. Keep referenced or pointed-to data valid for the complete call. |
arg3 | Predicate | Value supplied for arg3. Keep referenced or pointed-to data valid for the complete call. |
Returns: Nothing (void).
#include "motion_interpolation.hpp"
// Replace these template arguments with types or values accepted by the declaration:
// Objects, Predicate
// Assume these named values have been initialized with valid data:
// const Objects & arg1
// size_t arg2
// Predicate arg3
epok::MotionInterpolation& object = /* obtain a valid instance */;
object.select<Objects, Predicate>(arg1, arg2, arg3);Template dispatch is resolved at compile time and normally adds no runtime indirection.
Every instantiated type must satisfy the header's compile-time requirements; extra instantiations can increase code size. Pointer/reference arguments are borrowed unless the source contract says otherwise; keep them valid for the complete operation and never assume null is accepted.
Declared in runtime/motion_interpolation.hpp:13
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