Why use it
It provides direct, allocation-conscious access to native HUD layout, drawing and focus navigation. No exception-based error path is implied by the signature.
EPOK RUNTIME
Function · 1 overload
Performs `resolve` as part of native HUD layout, drawing and focus navigation.
inline Rect resolve(Rect parent,const RectTransform& r)Performs `resolve` as part of native HUD layout, drawing and focus navigation.
| Parameter | Type | Meaning |
|---|---|---|
parent | Rect | Value supplied for parent. Keep referenced or pointed-to data valid for the complete call. |
r | const RectTransform & | Value supplied for r. Keep referenced or pointed-to data valid for the complete call. |
Returns: Rect. Check the value before continuing when it represents success, availability or a resource handle.
#include "hud_core.hpp"
// Assume these named values have been initialized with valid data:
// Rect parent
// const RectTransform & r
auto result = epok::hud_core::resolve(parent, r);It provides direct, allocation-conscious access to native HUD layout, drawing and focus navigation. No exception-based error path is implied by the signature.
Pointer/reference arguments are borrowed unless the source contract says otherwise; keep them valid for the complete operation and never assume null is accepted.
Declared in runtime/hud_core.hpp:11
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