Why use it
It provides direct, allocation-conscious access to the object model module. No exception-based error path is implied by the signature.
EPOK RUNTIME
Function · 1 overload
Collision is owned by the spatial services, not by the Level: they resolve the legacy slot to its actor and call this, which fans the event out to the owner's components in registration order.
inline size_t dispatch_trigger(Level& level, ObjectId actor, DataHandle other, TriggerPhase phase)Collision is owned by the spatial services, not by the Level: they resolve the legacy slot to its actor and call this, which fans the event out to the owner's components in registration order.
| Parameter | Type | Meaning |
|---|---|---|
level | Level & | Value supplied for level. Keep referenced or pointed-to data valid for the complete call. |
actor | ObjectId | Value supplied for actor. Keep referenced or pointed-to data valid for the complete call. |
other | DataHandle | Value supplied for other. Keep referenced or pointed-to data valid for the complete call. |
phase | TriggerPhase | Value supplied for phase. Keep referenced or pointed-to data valid for the complete call. |
Returns: size_t. Check the value before continuing when it represents success, availability or a resource handle.
#include "object_model.hpp"
// Assume these named values have been initialized with valid data:
// Level & level
// ObjectId actor
// DataHandle other
// TriggerPhase phase
auto result = epok::dispatch_trigger(level, actor, other, phase);It provides direct, allocation-conscious access to the object model module. No exception-based error path is implied by the signature.
Pointer/reference arguments are borrowed unless the source contract says otherwise; keep them valid for the complete operation and never assume null is accepted.
Declared in runtime/object_model.hpp:1238
aabb_may_touchPerforms `aabb may touch` as part of bounded AABB collision queries and movement.Function templateaabb_overlapPerforms `aabb overlap` as part of bounded AABB collision queries and movement.Function templateaabb2d_containsPerforms `aabb2d contains` as part of the world2d module.Functionaabb2d_overlapPerforms `aabb2d overlap` as part of the world2d module.Functionaabb2d_touchPerforms `aabb2d touch` as part of the world2d module.Functionaabb2d_translatedPerforms `aabb2d translated` as part of the world2d module.Functionactivate_texture_bankPerforms `activate texture bank` as part of the epok module.Functionactive_cameraPerforms `active camera` as part of the epok module.Functionactor_for_slotPerforms `actor for slot` as part of the actor tables module.Functionallocate_actor_dataPerforms `allocate actor data` as part of the epok module.Functionattach_componentSpatial attachment between components of the same domain.Functionaudio_initializePerforms `audio initialize` as part of SPU sound playback and voice ownership.Function