Epok Engine

EPOK RUNTIME

epok::debug_hud::geometry

Function · 1 overload

Function

Performs `geometry` as part of native HUD layout, drawing and focus navigation.

Belongs to
epok::debug_hud
Header
debug_hud.hpp
Overloads
1

Declaration

Declaration
inline void geometry(uint16_t started, bool gte)

Performs `geometry` as part of native HUD layout, drawing and focus navigation.

ParameterTypeMeaning
starteduint16_tValue supplied for started. Keep referenced or pointed-to data valid for the complete call.
gteboolValue supplied for gte. Keep referenced or pointed-to data valid for the complete call.

Returns: Nothing (void).

Example

C++ example
#include "debug_hud.hpp"

// Assume these named values have been initialized with valid data:
// uint16_t started
// bool gte

epok::debug_hud::geometry(started, gte);

Why use it

It provides direct, allocation-conscious access to native HUD layout, drawing and focus navigation. No exception-based error path is implied by the signature.

Trade-offs and warnings

Call it only in the lifecycle phase described by the module. Validate indices, capacities and object state before use.

Declared in runtime/debug_hud.hpp:84

Related members