Why use it
The method is `const`, so it does not mutate the object through this API surface.
EPOK RUNTIME
Method · 1 overload
Performs `mask` as part of the object model module.
uint32_t mask() constPerforms `mask` as part of the object model module.
This overload takes no parameters.
Returns: uint32_t. Check the value before continuing when it represents success, availability or a resource handle.
#include "object_model.hpp"
epok::Collider3DComponent& object = /* obtain a valid instance */;
auto result = object.mask();The method is `const`, so it does not mutate the object through this API surface.
Call it only in the lifecycle phase described by the module. Validate indices, capacities and object state before use.
Declared in runtime/object_model.hpp:778
class_idPerforms `class id` as part of the object model module.MethodenabledPerforms `enabled` as part of the object model module.Methodentity_slotPerforms `entity slot` as part of the object model module.MethodlayerPerforms `layer` as part of the object model module.Methodset_centerSets center as part of the object model module.Methodset_enabledSets enabled as part of the object model module.Methodset_half_extentsSets half extents as part of the object model module.Methodset_layerSets layer as part of the object model module.Methodset_maskSets mask as part of the object model module.Methodset_triggerSets trigger as part of the object model module.MethodtriggerPerforms `trigger` as part of the object model module.Method