Epok Engine

EPOK RUNTIME

epok::AudioComponent::set_enabled

Method · 1 overload

Method

Sets enabled as part of the object model module.

Belongs to
epok::AudioComponent
Header
object_model.hpp
Overloads
1

Declaration

Declaration
void set_enabled(bool value)

Sets enabled as part of the object model module.

ParameterTypeMeaning
valueboolValue supplied for value. Keep referenced or pointed-to data valid for the complete call.

Returns: Nothing (void).

Example

C++ example
#include "object_model.hpp"

// Assume these named values have been initialized with valid data:
// bool value

epok::AudioComponent& object = /* obtain a valid instance */;

object.set_enabled(value);

Why use it

The API exposes the hardware service without hiding latency or bounded memory.

Trade-offs and warnings

Treat device absence, busy state and I/O failure as expected outcomes; do not block the frame loop waiting for hardware.

Declared in runtime/object_model.hpp:615

Related members