PSYQO SDK
Primitives / Lines
primitives/lines.hh · typed PlayStation GPU primitives
Module
typed PlayStation GPU primitives.
Include this module
C++ include
#include "psyqo/primitives/lines.hh"Types
Functions and methods
getCommandWordThe GP0 command word, minus any colour.MethodGouraudLineConstructs `psyqo::Prim::GouraudLine` for typed PlayStation GPU primitives.constructorLineConstructs `psyqo::Prim::Line` for typed PlayStation GPU primitives.constructorPolyLine<N>Constructs `psyqo::Prim::PolyLine` for typed PlayStation GPU primitives.constructorPolyLineBeginConstructs `psyqo::Prim::PolyLineBegin` for typed PlayStation GPU primitives.constructorsetColorSets color as part of typed PlayStation GPU primitives.MethodsetColorSets color as part of typed PlayStation GPU primitives.MethodsetColorSets color as part of typed PlayStation GPU primitives.MethodsetColorASets color a as part of typed PlayStation GPU primitives.MethodsetColorAPackedSets the command word and vertex A's colour in one go.MethodsetColorBSets color b as part of typed PlayStation GPU primitives.MethodsetOpaqueSets opaque as part of typed PlayStation GPU primitives.MethodsetOpaqueSets opaque as part of typed PlayStation GPU primitives.MethodsetOpaqueSets opaque as part of typed PlayStation GPU primitives.MethodsetOpaqueSets opaque as part of typed PlayStation GPU primitives.MethodsetSemiTransSets semi trans as part of typed PlayStation GPU primitives.MethodsetSemiTransSets semi trans as part of typed PlayStation GPU primitives.MethodsetSemiTransSets semi trans as part of typed PlayStation GPU primitives.MethodsetSemiTransSets semi trans as part of typed PlayStation GPU primitives.MethodFields, variables and values
colorBExposes `colorB` on `psyqo::Prim::GouraudLine` for typed PlayStation GPU primitives.FieldendMarkerExposes `endMarker` on `psyqo::Prim::PolyLineEnd` for typed PlayStation GPU primitives.FieldpointExposes `point` on `psyqo::Prim::PolyLineBegin` for typed PlayStation GPU primitives.FieldpointAExposes `pointA` on `psyqo::Prim::GouraudLine` for typed PlayStation GPU primitives.FieldpointAExposes `pointA` on `psyqo::Prim::Line` for typed PlayStation GPU primitives.FieldpointBExposes `pointB` on `psyqo::Prim::GouraudLine` for typed PlayStation GPU primitives.FieldpointBExposes `pointB` on `psyqo::Prim::Line` for typed PlayStation GPU primitives.FieldpointsExposes `points` on `psyqo::Prim::PolyLine` for typed PlayStation GPU primitives.Field